I was reviewing my 2016 goals, and although a I hit a couple, I did not meet many of the goals L, and the reason is I just had too many goals, with most being very time consuming and huge. So for 2017, I’m cutting back to just a couple core goals:
Goal 1: Learn VFX
By December 31 2017, have a VFX based portfolio containing Smoke, Fire, Pyro, Water, Fracture and Destruction based effects.
Goal 2: Launch an app
By December 31 2017, have an app launched that can generate a secondary income stream.
That’s it, both are a huge amount of work, but it gives me two very different areas to focus on, one satisfying my creative side, and the other my tech side. Hopefully this will give me a good balance and allow me to focus on either, depending on which muse is calling that day.
More details on the above goals will follow, as will a 2016 goal review
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